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Design and Technology at Furness

Design

To design purposeful, functional, appealing products for themselves and other users based on design criteria

To generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology

Make

To select from and use a range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing]

To select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics

SDP DT - Intent, Implementation, Impact

Intent (aims and objectives for Design and technology)

 The National Curriculum for design and technology aims to ensure that all pupils:

· Develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world

· Build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users

· Critique, evaluate and test their ideas and products and the work of others

· Understand and apply the principles of nutrition and learn how to cook.

Scheme of work

1112

Implementation and Impact

Furness has chosen to deliver DT through Planbee schemes of work as they complement the learning approach we fully embrace in our school.  Design and Technology is a subject that can often be taught without depth or connectivity.  The aim is not merely to produce an end product but to develop the skills and knowledge along the way.  It is a journey not a destination.  It provides the opportunity to succeed in an area which is more practical without diluting the expectation of critical thinking.  The end product is not the key driver for DT at Furness, it is the learning and progress in skills achieved during the process. 

At the end of key stage 2 ALL children should have acquired skills and knowledge which can be applied to real life. These skills will open doors to a variety of opportunities and enable them to contribute to or even make advances in the world around them.

Why Planbee

We want to ensure that teachers have everything they need to deliver a rich and meaningful curriculum and that children recognise connectivity with every layer of their learning.

For every topic, the scheme provides a step by step approach for both teacher and pupil.  It offers simplicity yet depth, relevance and purpose.  

Planbee ensures Design and Technology is delivered through our pedagogy of the 6Es (explore, explain, example, expand, enrich and evaluate) Growth Mindset and our key drivers – Mastery, Autonomy and Purpose.  

A Plane was not just built in one day; a series of exploration and thought came first, followed by design, choosing of materials, application of skills and knowledge to build such a machine.”   

How the scheme is designed

These DT units include 5-6 lesson plans with slides, activities and printable resources such as worksheets, challenge cards, information about working safely with tools and materials and instructions for designing and making. They are well suited to ALL abilities including children with additional needs and can be taught in either year group within a phase, e.g. Years 1/2, Years 3/4 or Years 5/6. They lend themselves well to creativity and exploration and finally they are designed to ensure excellent coverage of the new National Curriculum Design and Technology objectives.  

DT Curriculum Overview - 2020 / 2021

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An example of Knowledge and Skills Progression in Making Stable Structures

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Progression Map

Year 2 - Fire Engine Journey

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